![]() ![]() ![]() There was less tension when you had infinite weightless ammo, no hunger/thirst, infinite money and unbreakable gear. Removing item durability made the game feel too bland. The lack of branching dialogue was also very bad. 4 choices (read: 1 rude yes, 1 ass-kissing yes, 1 neutral yes, 1 tell me more also yes) was an awful system. A voiced protagonist was a mistake too, because it limited the options the player had in dealing with NPCs. The lack of RPG elements (RIP skill points, skill checks, character builds, etc) and the simplification of the game really hurt it. ![]() It's just not a great RPG like you would expect from Fallout. Graphically and mechanically, the game works, I think. They felt pointless after a while and I just stopped caring. I enjoyed the power armor system, even if there were some lore rewrites made to have it happen. Armor pieces instead of single outfits was also a nice change. The weapon customization was a great system, if poorly executed. ![]() Fallout 4 had the best graphics and shooting so far. ![]()
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